Products related to Design:
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Interaction Design : Beyond Human-Computer Interaction
A delightful, engaging, and comprehensive overview of interaction design Effective and engaging design is a critical component of any digital product, from virtual reality software to chatbots, smartphone apps, and more.In the newly updated sixth edition of Interaction Design: Beyond Human-Computer Interaction, a team of accomplished technology, design, and computing professors delivers an intuitive and instructive discussion of the principles underlying the design of effective interactive technologies.The authors discuss how to design and apply digital technologies in the real world, illustrated with numerous examples.The book explores the interdisciplinary foundations of interaction design, including skills from product design, computer science, human and social psychology, and others.The book builds on the highly successful fifth edition and draws on extensive new research and interviews with accomplished professionals and researchers in the field that reflect a rapidly-changing landscape.It is supported by a website hosting digital resources that add to and complement the material contained within.Readers will also find: Explorations of the social and emotional components of interacting with apps, digital devices and computersDescriptions about how to design, prototype, evaluate and construct technologies that support human-computer interactionDiscussions of the cognitive aspects of interaction design, as well as design and evaluation, including usability testing and expert reviews.An essential text for undergraduate and graduate students of human-computer interaction, interaction design, software engineering, web design, and information studies, Interaction Design will also prove to be indispensable for interaction design and user experience professionals.
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Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement
Level design connects the player to the game through challenges, experiences, and emotions.This book is an invaluable introduction to the evolving practices of Level Designers across the games industry.The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design.This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player.As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer.Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games.A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles.By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels.
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Evil by Design : Interaction Design to Lead Us into Temptation
How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want.Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we’re susceptible to certain persuasive techniques.Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work. Organized by the seven deadly sins, it includes: Pride — use social proof to position your product in line with your visitors’ valuesSloth — build a path of least resistance that leads users where you want them to goGluttony — escalate customers’ commitment and use loss aversion to keep them thereAnger — understand the power of metaphysical arguments and anonymityEnvy — create a culture of status around your product and feed aspirational desiresLust — turn desire into commitment by using emotion to defeat rational behaviorGreed — keep customers engaged by reinforcing the behaviors you desire Now you too can leverage human fallibility to create powerful persuasive interfaces that people will love to use — but will you use your new knowledge for good or evil?Learn more on the companion website, evilbydesign.info.
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iDance Sing Share Live Video Streaming Kit
The iDance Sing Share Live is an accessory kit ideal for content creation of all kinds. Whether youre streaming vlogging presenting or making any other kind of video content this accessory kit gives you everything you need to share your voice with the world. The Sing Share Live consists of a tripod stand LED light ring microphone boom arm and a universal holder for tablets or phones this kit lets you create professional looking recordings instantly. This accessory pack also includes a wired controller giving you manually adjustable control over the light rings 3 different modes and 10 preset brightness levels. The phone and tablet holders positioning allows you to set up your recording device at the perfect angle in your space. No matter what kind of video content you want to create the Sing Share Live will help you make sure that every frame looks its best.
Price: 49.99 € | Shipping*: 0.00 €
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How to design the application portfolio for communication design?
When designing an application portfolio for communication design, it is important to showcase a diverse range of work that demonstrates your skills and creativity. Include a variety of projects such as branding, print design, digital design, and any other relevant work that highlights your abilities. Organize your portfolio in a clear and visually appealing manner, making it easy for potential employers or clients to navigate and understand your work. Additionally, consider including case studies or explanations of your design process to provide insight into your problem-solving abilities and creative thinking.
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'Social or design?'
Both social and design are important aspects of creating a successful product or service. Social considerations involve understanding the needs and behaviors of the target audience, as well as the impact of the product on society. Design, on the other hand, focuses on creating a functional and aesthetically pleasing solution to meet those needs. Ultimately, a balance of both social and design considerations is necessary to create a product that not only meets the needs of the users but also has a positive impact on society.
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What is the difference between media design and communication design?
Media design focuses on the creation of visual content for various platforms such as print, web, and digital media. It involves the use of graphic design, typography, and layout to convey a message or tell a story. On the other hand, communication design is a broader field that encompasses not only visual elements but also verbal and non-verbal communication. It involves creating a cohesive and effective communication strategy through various mediums, including visual, verbal, and experiential elements. While media design is more focused on the visual aspect, communication design takes a more holistic approach to conveying a message or idea.
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How can one imagine communication design?
Communication design can be imagined as the art and science of creating visual and verbal messages that effectively convey information, ideas, and emotions to a specific audience. It involves the strategic use of typography, imagery, color, and layout to communicate a message clearly and persuasively. One can imagine communication design as the process of crafting visual and verbal elements into a cohesive and impactful communication piece, whether it's a logo, website, advertisement, or publication. It requires a deep understanding of the audience, the message, and the medium in order to create designs that resonate and engage.
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The Materiality of Interaction : Notes on the Materials of Interaction Design
A new approach to interaction design that moves beyond representation and metaphor to focus on the material manifestations of interaction. Smart watches, smart cars, the Internet of things, 3D printing: all signal a trend toward combining digital and analog materials in design.Interaction with these new hybrid forms is increasingly mediated through physical materials, and therefore interaction design is increasingly a material concern.In this book, Mikael Wiberg describes the shift in interaction design toward material interactions.He argues that the "material turn" in human-computer interaction has moved beyond a representation-driven paradigm, and he proposes "material-centered interaction design" as a new approach to interaction design and its materials.He calls for interaction design to abandon its narrow focus on what the computer can do and embrace a broader view of interaction design as a practice of imagining and designing interaction through material manifestations.A material-centered approach to interaction design enables a fundamental design method for working across digital, physical, and even immaterial materials in interaction design projects. Wiberg looks at the history of material configurations in computing and traces the shift from metaphors in the design of graphical user interfaces to materiality in tangible user interfaces.He examines interaction through a material lens; suggests a new method and foundation for interaction design that accepts the digital as a design material and focuses on interaction itself as the form being designed; considers design across substrates; introduces the idea of "interactive compositions"; and argues that the focus on materiality transcends any distinction between the physical and digital.
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About Face : The Essentials of Interaction Design
The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design.This comprehensive guide takes the worldwide shift to smartphones and tablets into account.New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more.The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success.Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread.About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methodsDesign for mobile platforms and consumer electronicsState-of-the-art interface recommendations and up-to-date examplesUpdated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.
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Dream. Design. Live.
In Dream Design Live, decorator Paloma Contreras goes beyond interior design to show readers how to inhabit their homes in fulfilling and beautiful ways.Divided into three sections, this hardworking book proves that the most appealing interiors are also the most personal ones.Contreras takes readers through the design process and encourages them to seek inspiration from the approach that works best for them.From thinking creatively to improve both your home and your life, to showing you how to turn your dreams into realities, the author reveals how you can take the welcoming space you’ve just created and spend meaningful time there pursuing the activities you love.With stunning photography and accessible-yet-elegant tips, Dream Design Live fuses interior decorating advice with lifestyle recommendations and demonstrates how living a happy and satisfying life starts at home.
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Design Thinking for Visual Communication
How do you start a design project? How can you generate ideas and concepts in response to a design brief?How do other designers do it? This book will answer all these questions and more. Now in its second edition, the highly popular Design Thinking for Visual Communication identifies methods and thought processes used by designers in order to start the process that eventually leads to a finished piece of work.Step-by-step guidance for each part of the process is highlighted by real-life case studies, enabling the student to see teaching in practice.This focus on ideas and methods eschews an abstract, academic approach in favour of a useable approach to design as a problem-solving activity. The new edition now includes contributions from a broader international range of design practices and adds depth to existing case studies by looking in greater detail at some of the processes used.
Price: 24.99 £ | Shipping*: 3.99 £
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Do you need to be able to draw for communication design, logo design, and web design?
While being able to draw can be a valuable skill for communication design, logo design, and web design, it is not always necessary. Many designers use digital tools and software to create their designs, and being able to sketch or draw by hand is not a requirement. However, having a good understanding of design principles, typography, color theory, and layout is essential for all three disciplines. Additionally, being able to effectively communicate ideas and concepts visually is more important than being able to draw realistically.
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What is the difference between social communication and social interaction?
Social communication refers to the exchange of information through verbal and nonverbal means, such as speaking, gestures, and facial expressions, to convey thoughts, feelings, and ideas. On the other hand, social interaction involves the broader concept of engaging with others in a social setting, including activities such as playing, sharing, and collaborating. While social communication focuses on the exchange of messages, social interaction encompasses the overall dynamic of how individuals engage with one another in social contexts.
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How can social communication and interaction be described?
Social communication and interaction can be described as the exchange of information, ideas, and emotions between individuals through verbal and non-verbal means. It involves the use of language, gestures, facial expressions, and body language to convey messages and establish connections with others. Social communication and interaction play a crucial role in building relationships, fostering understanding, and creating a sense of belonging within a community. It is a dynamic process that involves active listening, empathy, and the ability to adapt to different social contexts and cultural norms.
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What are your experiences with communication design?
As an AI language model, I don't have personal experiences, but I can tell you that communication design involves creating visual and textual content to effectively convey a message to a specific audience. This can include designing logos, websites, advertisements, and other marketing materials. I have been trained on a wide range of communication design principles and can help generate content that is visually appealing and effectively communicates a message.
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